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Flex Error Unable To Transcode Font

FlexEditor/src/assets Nortel.css line 7 1199868614499 111 Unable to transcode assets/fonts/HelveticaNeueLTStd-Roman.otf. IMO, that’s still optional, so it is > ok to mention in README/RELEASE_NOTES that you’ll need to choose accept > the license for the font jars and install them if you The solution i found is to add two dots and slash. December 22, 2009 at 3:40 AM tricycle said... http://bigvideogamereviewer.com/flex-error/flex-error-unable-to-transcode.html

March 7, 2011 at 9:39 PM Anonymous said... Do you > >want me to change it? > > Up to you. It looks like the source package builds fine without the font jars, but it is only needed if you want to use the theme. Anyone > > > have any ideas? > > > > > > Below are the errors thrown from the ant script. > > > > > > [mxmlc] https://forums.adobe.com/thread/492973

On the AIR simulator, things would look quite bad (especially on > >Windows which uses Times New Roman as the default) > > > >I am open to discussing removing the I had this problem with @Embed('../img/check.png'), and I changed it to @Embed('/../img/check.png') and it works. FlatSpark seems to be following the common pattern. >> > >I've gotten into a habit of naming fontfamilies more explicitly. However, now that I have corrected the path, the font isn’t being used by the TextFields.

Legend Correct Answers - 10 points © 2016 Adobe Systems Incorporated. share|improve this answer answered Dec 27 '11 at 13:20 Aliza 414416 add a comment| up vote 0 down vote Be sure you are not overwriting the default flex config file. thanks a LOT! I've included the error output above since these comment boxes are so tiny. –Jay Taylor Aug 2 '10 at 17:27 3 Hmm, we've passed my threshold, sorry.

Learn more » Score PowerUp Rewards on Kongregate Score PowerUp Rewards on Kongregate Did you know you can now score GameStop PowerUp Rewards Points on Kongregate? May 12, 2009 at 10:42 AM Lanny said... Workaround (if any): Font cannot be embedded. weblink People Assignee: Adobe JIRA Reporter: Adobe JIRA Votes: 0 Vote for this issue Watchers: 0 Start watching this issue Dates Created: 09/Jan/08 00:55 Updated: 10/May/11 16:29 Resolved: 04/Feb/08 08:36 DevelopmentAgile View

FlexEditor/src/assets Nortel.css line 3 1199868614551 114 Expected Results: This used to work with FlexBuilder 3 Beta 3. The common pattern is to use the same > >> fontFamily name for both normal and bold and simply change the > >>font-weight > >> for bold. Re: Unable to build font/transcode (Helvetica Condensed Bold) hung2k Sep 17, 2009 11:16 AM (in response to BenjaminBalazs) Try this ..."... Sign in to reply Kongregate Be a Facebook Fan Follow Us on Twitter About Us Contact Us Help/FAQ Conduct Guidelines Terms of Service Privacy Policy Games for Your Site Link to

You can not post a blank message. I want to use a ttf file to render text. Comment: I was plagued by the Base64 encoder browser crash and downloaded the latest nightly build 191949. It's work fine now Sun Sep 30, 2007 10:21 am mojito Member Joined: Wed Dec 05, 2007 11:46 amPosts: 82 embed font error again...were all bored with fonts and flash I

Please fix this before release. this content thanks man ! Anyone > > have any ideas? > > > > Below are the errors thrown from the ant script. > > > > [mxmlc] C:\Program Files\Adobe\Adobe Flash Builder 4.7 We strongly urge all our users to upgrade to modern browsers for a better experience and improved security.

Output with fontWeight='normal': /home/me/MyFlexProject/SomeModulesrc/Fonts.as(23): Error: exception during transcoding: Font for alias 'HelveticaRounded LT Std Blk' with plain weight and style was not found at: file:/home/me/MyFlexProject/SomeModulesrc/assets/fonts/HelveticaRoundedLTStd-Black.otf [Embed(source='/assets/fonts/HelveticaRoundedLTStd-Black.otf',fontName='HelveticaRounded LT Std Blk',fontWeight='normal',mimeType='application/x-font',embedAsCFF='false')] /home/me/MyFlexProject/SomeModulesrc/Fonts.as(23): col: Visit our Developers Site where you can find documentation on our APIs and more information about publishing opportunities to further promote your game. Sun Sep 30, 2007 1:59 am Philippe Admin Joined: Wed Aug 31, 2005 7:27 amPosts: 12164Location: London DKreeK wrote:If I use the embed meta with a regular font it's work. http://bigvideogamereviewer.com/flex-error/flex-error-unable-to-transcode-png.html See, CC uses compc (the command line compiler) to compile the module and it was returning:
unable to resolve 'assets/cross_cursor.png' for transcoding.
Here is what the code looked liked.
[Embed(source="assets/cross_cursor.png")]
So

A bug has been filed to Adobe and fortunately there is a quick solution to get around it. server (Jenkins) via an ant script using > flexTasks.jar I get build errors regarding the fonts. > > I can't seem to get it working, I am stumped. Geplaatst door karl van santen op 4:34 AM Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest Labels: as3, embed, error, flash, flashdevelop, transcode 31 comments: Ofir said...

October 15, 2009 at 5:19 PM Chris said...

I was thinking maybe the order was important. This is for AS 3 only, thanks Mon Jun 23, 2008 4:07 pm MathsIsFun Member Joined: Wed Apr 08, 2009 12:03 pmPosts: 4 Re: Embed Font Try using "/" instead of I would think that RichTextEditor > wouldn’t handle the “bold” button as well if the bold version has a > different fontFamily. > I will take a look. How to fake the format of file to an arbitrary format? ¿Por qué "muriendo lento" y no "lentamente"?

Although I am wondering why these skins and themes “require” font >> embedding. Because all the fonts were purchased from linotype in the same time and all the those work fine without cff in my previous projects.I have got two errors: "unable to build Try JIRA - bug tracking software for your team. http://bigvideogamereviewer.com/flex-error/flex-error-unable-to-resolve-for-transcoding.html The common pattern is to use the same fontFamily name for both normal and bold and simply change the font-weight for bold.

I check that "Embed all characters" is selected and "Auto Generate ID" After I wrote this : Code:var format:TextFormat = new TextFormat();format.font = "fonts.calibrib.ttf";format.size = 10;format.color = 0xff0000; var I thought you can handle pngs. I also tried single quotation marks and double quotation marks when specifying the name for the .font property of a TextFormat as I am not sure which marks are correct. share|improve this answer edited Aug 2 '10 at 17:45 answered Aug 2 '10 at 17:08 Cory Petosky 8,69612338 2 I have tried it both ways, and it fails both ways.

The project builds fine using FlashBuilder 4.7 with the latest nightly build of the 4.14.0 sdk (as of 12/25/2014). December 14, 2009 at 8:16 PM @SeasideVenturaCA said... asked 6 years ago viewed 2164 times active 3 years ago Related 3Actionscript Compiler Problem: Error #1068: Array and * cannot be reconciled0Flex in IntelliJ: Embeded fonts not showing after compile1Flex the solution was way to simple:[Embed(source="/../images/425400.png")]protected var myImage:Class;put a '/' before you're path and it works..

fantastic. flex actionscript-3 actionscript fonts embed share|improve this question edited Aug 2 '10 at 17:25 asked Aug 2 '10 at 16:59 Jay Taylor 5,89143157 Closing this as not-reasonably-solvable. –Jay Taylor Dividing a very large number Why is onboard/inflight shopping still a thing? September 21, 2015 at 8:18 AM Post a Comment Newer Post Older Post Home Subscribe to: Post Comments (Atom) analytics Links Miguel Zamora Lopez Rob Houwelings Blog Martijn Croezens Blog About

server (Jenkins) via an ant script using flexTasks.jar I get build errors regarding the fonts. FlatSpark seems to be following the common pattern. > >> > > > >I've gotten into a habit of naming fontfamilies more explicitly. Using different fonts, but it either gives a slightly different version of the usual error, see: Error: exception during transcoding: Font for alias 'xxx' with plain weight and style was not server (Jenkins) via an ant script using >> > > flexTasks.jar I get build errors regarding the fonts. >> > > >> > > I can't seem to get it working,