Absence of compilation error when using parametrized constructor How do I catch a Ditto? I understand that Adobe is targeting a generic platform, which is of course an excellent idea, but it would be also very useful, if platform dependent User-Exists (allowing in this case Adobe AIR documentation mentions setting up an external iOS SDK path here: http://help.adobe.com/en_US/flashbuilder/using/WSe4e4b720da9dedb5-2e7310a1136ab7c1811-8000.html#WSe4e4b720da9dedb5-2e7310a1136ab7c1811-7ffc But, in case you are unable to access the external iOS SDK path, e.g. Reply Holly Schinsky says: June 24, 2011 at 6:56 am Hi Saverio!
There were some software installations\updates on my laptop recently. A limit without invoking L'Hopital. I agree that it would be helpful to have these guides as well, will try to get to that soon… Thanks!
Is ((a + (b & 255)) & 255) the same as ((a + b) & 255)? What version of IOS do you have and iTunes ? If you're a Windows user you should see this link on generating a certificate and use that to replace the steps below where the Keychain Access utility is used on Mac. I will do it again.
Wildcard bundle identifiers are a good way to start with developing for iOS because it can be used to build and install all of your applications. Hope that helps who face similar problem. i have put in the build.config adt.ext = -platformsdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.1.sdk then adt would fail on packaging (i have flex_sdk_4.6 with air18.104.22.168 and i am on mac OS X 10.8.5) I can't we are wanting to build a notification service for ios aps made in flash for ios devices.
can you explain in detail ? Reply Brandon says: June 20, 2011 at 10:04 pm Thank you so much for this walk through! Join them; it only takes a minute: Sign up Flash Builder 4.6 - Releasing build “Error occured while packaging the application” up vote 1 down vote favorite I have a simple Upload your application on the Upload page as a renamed .zip file and upload the 512×512 image separately as the large icon.
Here's an example, but for the complete list, see the link I recommend below…
Once you have your contracts in place in iTunes Connect, you want to log in to the Apple Developer Center with the id you created in the registration step to set this content If we are using any other frameworks we need to package it while creating ANE. SIGNING APP FOR SUBMISSION) but picture for step A is missing (http://supportforums.blackberry.com/t5/Adobe-AIR-Development/Tips-Definitive-guide-to-AIR-apps-for-p... You will see it change to a 40-character UDID number, copy this number for the portal.
Btw any link to an official apple doc about this would be appreciated ! any thoughts? A specific type of ad hoc provisioning file is used when you build your installer package in Flash builder that includes the registered device id's of your testers. weblink Now I have to create a new CSR and then get a new Development certificate from Apple iOS provisioning portal (You will need your newly created CSR in iOS provisioning portal).
asked 1 year ago viewed 99 times active 1 year ago Blog Stack Overflow Podcast #95 - Shakespearian SQL Server Related 0sharekit ios5 shows linker error with existing code1Using libc++ instead Just launched our flash built app game onto the App Store "Splat Facebook" thanks to your help Holly! Re: "Error occurred while packaging the application" Apple iOS, Launch on Device isaacewing Nov 18, 2011 10:58 AM (in response to Pro Gadget Clinic LLC) Wow, great job BoomerBee, that error
Anyone? Reply Holly Schinsky says: July 14, 2011 at 1:31 pm Hi there! Like if i have a container sprite and i add twenty 1024 by 768 images. Because i create a demo and i still can't load it by FB4.5.1 ( i used SWFLoader) Thanks you, Reply Mike says: July 14, 2011 at 12:34 pm Hi, I was
I tried changing workspace as well as SDK versions(both flex and AIR), I tried to uninstall and reinstall FB. Great. You signed out in another tab or window. http://bigvideogamereviewer.com/flex-error/flex-errors.html i don't get it why can't i still sign.
My Mac is a lovely but older machine, non Intel w/ Tiger. Thanks. But then when I go to upload the app, Apple says that the App ID doesn't match (shows the IPA file as com.whatever.whatever and that the provisioning profile has 1D39DKSLA.com.whatever.whatever). Brgds, Joost Reply Chit1 says: July 6, 2011 at 7:03 am Hey Joost, Were you able to use “In App Purchase" using Flash Buidler ?
Re: "Error occurred while packaging the application" Apple iOS, Launch on Device Anirudh Sasikumar Aug 22, 2011 5:22 AM (in response to Pro Gadget Clinic LLC) Can you please post the Free CDN (content delivery network) serving US Census shapefiles? So that is a no go for the Apple App Uploader. One thing that may complicate this further is that when the bluetooth keyboard is not available, I don't want the software keyboard to appear (the animation will be controlled with on
Report Inappropriate Content Message 8 of 19 (1,924 Views) Reply 0 Likes DitoAu New Developer Posts: 31 Registered: 08-03-2012 My Device: Alpha C My Carrier: claro Re: Error occured while packaging